you can call me Veer
I'm Veerklempt
someone directly hardwired
into the digital trenches.
I deeply synchronize
UX
visual design
&
performance marketing
to build user-centric experiences
that actually drive
measurable growth
Oh, and I used to wear all black, but pink is the new black.
Adjust your retinas accordingly.
Oh, and I used to wear all black,
but red is the new black.
Adjust your retinas accordingly.
professional experience
2023
-
2026
KIXEYE
Remote
UI/UX Artist
Improved War Commander UI/UX and supported the game’s Steam release.
Revamped Trivia Stars UI/UX across key flows, screens, and visual direction.
Redesigned core UX flows and the UI system for VEGA Conflict.
Designed in-game features, UI systems, visual assets, and supporting marketing materials across multiple titles.
2023
-
2026
KIXEYE
Remote
UI/UX Artist
Improved War Commander UI/UX and supported the game’s Steam release.
Revamped Trivia Stars UI/UX across key flows, screens, and visual direction.
Redesigned core UX flows and the UI system for VEGA Conflict.
Designed in-game features, UI systems, visual assets, and supporting marketing materials across multiple titles.
2023
-
2025
ELSA Speak
Remote
Senior Product Marketing Designer
Designed across product marketing, visual systems, and experimentation for ELSA’s app.
Created ELSA’s AI mascot and defined the visual direction for AI-generated artwork.
Increased App Store conversion by 10% through icon and screenshot A/B testing.
Reduced search-ad CPI by 23% using Custom Product Pages.
Supported CRM campaigns that reached a Q4 2024 booking record and 43% YoY growth.
2023
-
2025
ELSA Speak
Remote
Senior Product Marketing Designer
Designed across product marketing, visual systems, and experimentation for ELSA’s app.
Created ELSA’s AI mascot and defined the visual direction for AI-generated artwork.
Increased App Store conversion by 10% through icon and screenshot A/B testing.
Reduced search-ad CPI by 23% using Custom Product Pages.
Supported CRM campaigns that reached a Q4 2024 booking record and 43% YoY growth.
2021
-
2022
GAMEJAM
On-site
Senior UI/UX Designer
Designed the UX/UI for PlayChain and Gamejam.com.
Built PlayChain’s visual identity from the ground up.
Designed and implemented the ATT onboarding flow, reaching a 75% opt-in rate.
2021
-
2022
GAMEJAM
On-site
Senior UI/UX Designer
Designed the UX/UI for PlayChain and Gamejam.com.
Built PlayChain’s visual identity from the ground up.
Designed and implemented the ATT onboarding flow, reaching a 75% opt-in rate.
2018
-
2021
KIXEYE
On-site
Game Designer
Designed and balanced units for War Commander: Rogue Assault, refined gameplay systems, and contributed to UI/UX improvements.
2018
-
2021
KIXEYE
On-site
Game Designer
Designed and balanced units for War Commander: Rogue Assault, refined gameplay systems, and contributed to UI/UX improvements.
2017
-
2018
SHFT
On-site
Game Designer
Worked on Dice Smash and Knight.IO across game design and UI/UX; both were featured in Apple’s New Games We Love in Vietnam.
2017
-
2018
SHFT
On-site
Game Designer
Worked on Dice Smash and Knight.IO across game design and UI/UX; both were featured in Apple’s New Games We Love in Vietnam.
interests





















































